<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3755363706968832195</id><updated>2011-04-21T18:01:59.136-07:00</updated><category term='neopets'/><category term='lucasarts'/><category term='grok'/><category term='video games'/><category term='meteor games'/><category term='fracture'/><category term='PAX'/><category term='twin skies'/><category term='penny arcade'/><category term='warcraft II'/><category term='maverick pr'/><category term='l337 speak'/><category term='maverick public relations'/><title type='text'>Grok Talk</title><subtitle type='html'>Musings on the video game industry and anything else that comes to mind...</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://groktalk.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3755363706968832195/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://groktalk.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Brandon "Grok" Smith</name><uri>http://www.blogger.com/profile/15159373551634475830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='20' height='32' src='http://4.bp.blogspot.com/_JX2uT3TstRg/SJmo5Gps6gI/AAAAAAAAABI/F338e2Tu8O8/s1600-R/Brandon%2B%2526%2BKids.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>7</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3755363706968832195.post-4623569341874294983</id><published>2008-09-21T15:07:00.000-07:00</published><updated>2008-09-21T15:25:08.108-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='fracture'/><category scheme='http://www.blogger.com/atom/ns#' term='penny arcade'/><category scheme='http://www.blogger.com/atom/ns#' term='lucasarts'/><category scheme='http://www.blogger.com/atom/ns#' term='maverick pr'/><title type='text'>Fracture on Penny Arcade</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_JX2uT3TstRg/SNbG2V5Qs6I/AAAAAAAAAEI/EirwKUWYPRw/s1600-h/penny_arcade+masthead.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 120px; height: 96px;" src="http://2.bp.blogspot.com/_JX2uT3TstRg/SNbG2V5Qs6I/AAAAAAAAAEI/EirwKUWYPRw/s320/penny_arcade+masthead.jpg" alt="" id="BLOGGER_PHOTO_ID_5248601052639441826" border="0" /&gt;&lt;/a&gt;We announced the release of LucasArt's &lt;a href="http://www.shacknews.com/onearticle.x/54804"&gt;demo&lt;/a&gt; for Fracture this week.  Shortly thereafter, Fracture made its debut on &lt;a href="http://www.penny-arcade.com/"&gt;Penny Arcade&lt;/a&gt;.  A funny yet not altogether unkind look at a "shortcoming" in the Fracture story...or maybe a poke at military intelligence...regardless, it's pretty funny, as usual.&lt;br /&gt;&lt;br /&gt;Take a look:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_JX2uT3TstRg/SNbI25N9GGI/AAAAAAAAAEY/rpETNhMzPIA/s1600-h/Fracture+on+Penny+Arcade.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_JX2uT3TstRg/SNbI25N9GGI/AAAAAAAAAEY/rpETNhMzPIA/s320/Fracture+on+Penny+Arcade.jpg" alt="" id="BLOGGER_PHOTO_ID_5248603261144733794" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_JX2uT3TstRg/SNbIlGGJFnI/AAAAAAAAAEQ/xCRA9Rk8fYs/s1600-h/Fracture+on+Penny+Arcade+Text.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 316px; height: 353px;" src="http://2.bp.blogspot.com/_JX2uT3TstRg/SNbIlGGJFnI/AAAAAAAAAEQ/xCRA9Rk8fYs/s320/Fracture+on+Penny+Arcade+Text.jpg" alt="" id="BLOGGER_PHOTO_ID_5248602955363980914" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3755363706968832195-4623569341874294983?l=groktalk.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://groktalk.blogspot.com/feeds/4623569341874294983/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3755363706968832195&amp;postID=4623569341874294983' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3755363706968832195/posts/default/4623569341874294983'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3755363706968832195/posts/default/4623569341874294983'/><link rel='alternate' type='text/html' href='http://groktalk.blogspot.com/2008/09/fracture-on-penny-arcade.html' title='Fracture on Penny Arcade'/><author><name>Brandon "Grok" Smith</name><uri>http://www.blogger.com/profile/15159373551634475830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='20' height='32' src='http://4.bp.blogspot.com/_JX2uT3TstRg/SJmo5Gps6gI/AAAAAAAAABI/F338e2Tu8O8/s1600-R/Brandon%2B%2526%2BKids.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_JX2uT3TstRg/SNbG2V5Qs6I/AAAAAAAAAEI/EirwKUWYPRw/s72-c/penny_arcade+masthead.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3755363706968832195.post-4968179513456422688</id><published>2008-09-10T10:36:00.001-07:00</published><updated>2008-09-10T10:43:58.384-07:00</updated><title type='text'>D3 Publisher &amp; Matt Hazard</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_JX2uT3TstRg/SMgFtYnWZLI/AAAAAAAAADw/pRCezOxILIA/s1600-h/D3+Logo.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_JX2uT3TstRg/SMgFtYnWZLI/AAAAAAAAADw/pRCezOxILIA/s320/D3+Logo.jpg" alt="" id="BLOGGER_PHOTO_ID_5244448043332691122" border="0" /&gt;&lt;/a&gt;We've just started working on a project with our friends over at &lt;a href="http://www.d3publisher.us/"&gt;D3 Publisher&lt;/a&gt;, the folks behind the BRILLIANT &lt;a href="http://www.gamerankings.com/htmlpages2/939313.asp?q=puzzle%20quest"&gt;Puzzle Quest&lt;/a&gt; title on XBLA. The news is, the studio is re-invigorating a classic gaming hero who you've surely heard of -- Matt Hazard. You probably remember Mr. Hazard from some of his earlier works in the 80s and 90s, including:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_JX2uT3TstRg/SMgEFuyHdcI/AAAAAAAAADg/E1UQhLqcbaA/s1600-h/Matt+Hazard+Banner.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_JX2uT3TstRg/SMgEFuyHdcI/AAAAAAAAADg/E1UQhLqcbaA/s320/Matt+Hazard+Banner.jpg" alt="" id="BLOGGER_PHOTO_ID_5244446262577034690" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-style: italic;"&gt;The Adventures of Matt in Hazard Land (1983)&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-style: italic;"&gt;A Fistful of Hazard (1987)&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-style: italic;"&gt;Matt Hazard 3D (1992)&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-style: italic;"&gt;You Only Live 1,317 Times (YOL1317T) (1995)&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-style: italic;"&gt;Haz-Matt Carts (2000)&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-style: italic;"&gt;Choking Hazard: Candygram (2002)&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Some great gaming memories there...the guns, the women, the baddies, the go-carts and even the pinatas!&lt;br /&gt;&lt;br /&gt;You can read more about Matt Hazard at this site:  &lt;a href="http://www.weaponsofmattdestruction.com/"&gt;www.WeaponsofMattDestruction.com&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;IGN is also running a new blog about Matt Hazard &lt;a href="http://blogs.ign.com/MattHazard/"&gt;here&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3755363706968832195-4968179513456422688?l=groktalk.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://groktalk.blogspot.com/feeds/4968179513456422688/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3755363706968832195&amp;postID=4968179513456422688' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3755363706968832195/posts/default/4968179513456422688'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3755363706968832195/posts/default/4968179513456422688'/><link rel='alternate' type='text/html' href='http://groktalk.blogspot.com/2008/09/weve-just-started-working-on-project.html' title='D3 Publisher &amp; Matt Hazard'/><author><name>Brandon "Grok" Smith</name><uri>http://www.blogger.com/profile/15159373551634475830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='20' height='32' src='http://4.bp.blogspot.com/_JX2uT3TstRg/SJmo5Gps6gI/AAAAAAAAABI/F338e2Tu8O8/s1600-R/Brandon%2B%2526%2BKids.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_JX2uT3TstRg/SMgFtYnWZLI/AAAAAAAAADw/pRCezOxILIA/s72-c/D3+Logo.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3755363706968832195.post-4244476594864341979</id><published>2008-09-05T09:27:00.000-07:00</published><updated>2008-09-10T10:12:58.140-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PAX'/><category scheme='http://www.blogger.com/atom/ns#' term='meteor games'/><category scheme='http://www.blogger.com/atom/ns#' term='twin skies'/><category scheme='http://www.blogger.com/atom/ns#' term='maverick pr'/><title type='text'>PAX 2008</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_JX2uT3TstRg/SMake8LCN2I/AAAAAAAAAC4/2bUGgpzA15w/s1600-h/PAX+Logo+jpg.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 206px; height: 107px;" src="http://2.bp.blogspot.com/_JX2uT3TstRg/SMake8LCN2I/AAAAAAAAAC4/2bUGgpzA15w/s320/PAX+Logo+jpg.jpg" alt="" id="BLOGGER_PHOTO_ID_5244059667574962018" border="0" /&gt;&lt;/a&gt;We headed out to Seattle last week for the 2008 &lt;a href="http://www.penny-arcade.com/"&gt;Penny Arcade&lt;/a&gt; Expo (PAX 2008) to help support the first public showing of &lt;a href="http://www.twinskies.com/"&gt;Twin Skies&lt;/a&gt; which is being developed by our partners at &lt;a href="http://www.meteorgames.com/"&gt;Meteor Games&lt;/a&gt;.  It was a quick and enjoyable trip to one of the largest consumer gaming conventions in the US.  More importantly, while we were only showing an early technology demo of Twin Skies, which included web interface integration and character creation (it's only been in development for 3 months), everyone who saw it walked &lt;span style="font-size:100%;"&gt;away extrem&lt;span style="font-family:georgia;"&gt;ely impressed.  For example:&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:georgia;"&gt;&lt;blockquote&gt;&lt;span style="font-style: italic;"&gt;Much of the Meteor team actually worked on Neopets back in the day, and Twin Skies reflects this - it's a bizarre fusion between casual MMOG and a series of browser-based Flash games that almost needs to be seen to really be understood.  I'm not really sure what I was expecting, but what they showed mne definitely wasn't it.  More detail to come, because Twin Skies is one of the most interesting games I've seen at the show so far."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;John Funk, &lt;/span&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Warcry&lt;/span&gt;&lt;/blockquote&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:georgia;"&gt;As an exclusive for attendees of PAX and those interested in Twin Skies, we were handing out highly coveted and extremely cute plush critters pulled straight from the game itself.  The plush creature is called a "&lt;a href="http://www.salabounder.com/"&gt;Salabounder&lt;/a&gt;" -- in typical Meteor Games critter-naming style -- Eleplants, Gnarls, Gnunicorns, etc.  They were a bit hit from kids to adults alike and I saw them all over the show floor.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_JX2uT3TstRg/SMazIitUDdI/AAAAAAAAADQ/bv6hgIH7l_k/s1600-h/Salabounder.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_JX2uT3TstRg/SMazIitUDdI/AAAAAAAAADQ/bv6hgIH7l_k/s320/Salabounder.jpg" alt="" id="BLOGGER_PHOTO_ID_5244075775456710098" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;And, here are a few images from the show:&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_JX2uT3TstRg/SMappRjd78I/AAAAAAAAADA/lsG-X7jVdVk/s1600-h/IMAGE_074.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_JX2uT3TstRg/SMappRjd78I/AAAAAAAAADA/lsG-X7jVdVk/s320/IMAGE_074.jpg" alt="" id="BLOGGER_PHOTO_ID_5244065342671417282" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;Donna Williams and Tom Mannino as characters from Twin Skies (Priest and Corsair)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_JX2uT3TstRg/SMapzi2maWI/AAAAAAAAADI/iT7ziY6vppo/s1600-h/IMAGE_080.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://1.bp.blogspot.com/_JX2uT3TstRg/SMapzi2maWI/AAAAAAAAADI/iT7ziY6vppo/s320/IMAGE_080.jpg" alt="" id="BLOGGER_PHOTO_ID_5244065519113759074" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;PAX attendees checking out the Twin Skies demo&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3755363706968832195-4244476594864341979?l=groktalk.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://groktalk.blogspot.com/feeds/4244476594864341979/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3755363706968832195&amp;postID=4244476594864341979' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3755363706968832195/posts/default/4244476594864341979'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3755363706968832195/posts/default/4244476594864341979'/><link rel='alternate' type='text/html' href='http://groktalk.blogspot.com/2008/09/pax-2008.html' title='PAX 2008'/><author><name>Brandon "Grok" Smith</name><uri>http://www.blogger.com/profile/15159373551634475830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='20' height='32' src='http://4.bp.blogspot.com/_JX2uT3TstRg/SJmo5Gps6gI/AAAAAAAAABI/F338e2Tu8O8/s1600-R/Brandon%2B%2526%2BKids.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_JX2uT3TstRg/SMake8LCN2I/AAAAAAAAAC4/2bUGgpzA15w/s72-c/PAX+Logo+jpg.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3755363706968832195.post-8437622005647375470</id><published>2008-08-06T12:03:00.000-07:00</published><updated>2008-08-06T13:11:13.578-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='meteor games'/><category scheme='http://www.blogger.com/atom/ns#' term='twin skies'/><category scheme='http://www.blogger.com/atom/ns#' term='neopets'/><category scheme='http://www.blogger.com/atom/ns#' term='maverick pr'/><title type='text'>Twin Skies Announced</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_JX2uT3TstRg/SJoD6Eaf0PI/AAAAAAAAACw/kVB-5fn6qc4/s1600-h/meteor_onwhite.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 198px; height: 83px;" src="http://4.bp.blogspot.com/_JX2uT3TstRg/SJoD6Eaf0PI/AAAAAAAAACw/kVB-5fn6qc4/s320/meteor_onwhite.jpg" alt="" id="BLOGGER_PHOTO_ID_5231498213296427250" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;Matt &lt;/span&gt;&lt;a style="font-family: verdana;" href="http://prflak.blogspot.com/2008/07/maverick-pr-work-update.html"&gt;posted&lt;/a&gt;&lt;span style="font-family:verdana;"&gt; about our work with the fantastic team over at Meteor Games last month, which included some of the feature coverage from the July announcement -- Wired's &lt;/span&gt;&lt;a style="font-family: verdana;" href="http://blog.wired.com/games/2008/06/neopets-creator.html"&gt;GameLife&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;, AOL's &lt;/span&gt;&lt;a style="font-family: verdana;" href="http://www.gamedaily.com/articles/features/interview-neopets-founders-launch-meteor-games/?biz=1"&gt;GameDaily&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;, &lt;/span&gt;&lt;a style="font-family: verdana;" href="http://venturebeat.com/2008/07/01/meteor-games-founders-hope-to-duplicate-neopets-success-with-new-online-world/"&gt;Venture Beat&lt;/a&gt;&lt;span style="font-family:verdana;"&gt; and &lt;/span&gt;&lt;a style="font-family: verdana;" href="http://www.gamasutra.com/php-bin/news_index.php?story=19236"&gt;Gamasutra&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;To repeat, Meteor was founded by Adam Powell and Donna Williams who were the creative geniuses behind t&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;he massively popular &lt;/span&gt;&lt;a style="font-family: verdana;" href="http://www.neopets.com/"&gt;Neopets&lt;/a&gt;&lt;span style="font-family:verdana;"&gt; site for kids.  Los Angeles-based Meteor is their new gig and we just announced their first new project -- &lt;/span&gt;&lt;a style="font-weight: bold; font-style: italic; font-family: verdana;" href="http://www.twinskies.com/"&gt;Twin Skies&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;font-family:verdana;" &gt;Twin Skies&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; is a new take on MMOs, and frankly I'm pretty excited about it.  I'm an old sk00l MMO player dating as far back as &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Gemstone III&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; but also including lengthy stints in &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Ultima Online&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;, &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;EverQuest&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;, and, of course, &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;World of Warcraft&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;.  I kicked the WoW habit about a year and a half ago simply due to the sheer amunt of time it involved.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;What excites me about &lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;font-family:verdana;" &gt;Twin Sk&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;font-family:verdana;" &gt;ies&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;, among many things, is that it's going to allow me to get back in MMO gaming, but on a more mellow level.  And, it's certainly going to be something my two young kids can enjoy too -- these are the creators of &lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;font-family:verdana;" &gt;Neopets &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;after all.  And, I really dig that.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Here are a few screenshots from the announcement:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_JX2uT3TstRg/SJoCoLa51QI/AAAAAAAAACY/iGQkj6dKHRQ/s1600-h/twin+skies+wizard.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_JX2uT3TstRg/SJoCoLa51QI/AAAAAAAAACY/iGQkj6dKHRQ/s320/twin+skies+wizard.jpg" alt="" id="BLOGGER_PHOTO_ID_5231496806427907330" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_JX2uT3TstRg/SJoC4hM5x6I/AAAAAAAAACg/c5qcTGgt7Aw/s1600-h/Witch+Hut.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_JX2uT3TstRg/SJoC4hM5x6I/AAAAAAAAACg/c5qcTGgt7Aw/s320/Witch+Hut.jpg" alt="" id="BLOGGER_PHOTO_ID_5231497087152670626" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_JX2uT3TstRg/SJoDR4HDymI/AAAAAAAAACo/DA5ue8zU1Cg/s1600-h/twin+skies+corsair.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_JX2uT3TstRg/SJoDR4HDymI/AAAAAAAAACo/DA5ue8zU1Cg/s320/twin+skies+corsair.jpg" alt="" id="BLOGGER_PHOTO_ID_5231497522798905954" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;-- Grok&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3755363706968832195-8437622005647375470?l=groktalk.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://groktalk.blogspot.com/feeds/8437622005647375470/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3755363706968832195&amp;postID=8437622005647375470' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3755363706968832195/posts/default/8437622005647375470'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3755363706968832195/posts/default/8437622005647375470'/><link rel='alternate' type='text/html' href='http://groktalk.blogspot.com/2008/08/twin-skies-announced.html' title='Twin Skies Announced'/><author><name>Brandon "Grok" Smith</name><uri>http://www.blogger.com/profile/15159373551634475830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='20' height='32' src='http://4.bp.blogspot.com/_JX2uT3TstRg/SJmo5Gps6gI/AAAAAAAAABI/F338e2Tu8O8/s1600-R/Brandon%2B%2526%2BKids.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_JX2uT3TstRg/SJoD6Eaf0PI/AAAAAAAAACw/kVB-5fn6qc4/s72-c/meteor_onwhite.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3755363706968832195.post-4290271484817430019</id><published>2008-08-01T08:25:00.000-07:00</published><updated>2008-08-06T11:37:48.610-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l337 speak'/><category scheme='http://www.blogger.com/atom/ns#' term='warcraft II'/><category scheme='http://www.blogger.com/atom/ns#' term='grok'/><title type='text'>So, Why "Grok"?</title><content type='html'>&lt;span&gt;&lt;span style="font-family:verdana;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_JX2uT3TstRg/SJnd39QY3zI/AAAAAAAAABw/m5DfmWddlSY/s1600-h/grokbrain.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 176px; height: 133px;" src="http://3.bp.blogspot.com/_JX2uT3TstRg/SJnd39QY3zI/AAAAAAAAABw/m5DfmWddlSY/s320/grokbrain.jpg" alt="" id="BLOGGER_PHOTO_ID_5231456395573387058" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;It's a question I've heard literally hundreds of times.  I'm happily fraggi&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;ng n00bs, obnoxiously sniping, stealing kills, planting traps or hijacking herbs and generally having some good old fashioned fun when I run into someone who has a question about my rather simple gamer nickname -- &lt;span style="font-weight: bold; font-style: italic;"&gt;Grok&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;div style="color: rgb(153, 0, 0); font-weight: bold;"&gt;&lt;span style=";font-family:verdana;font-size:130%;"  &gt;&lt;blockquote&gt;"What does Grok mean?"  "why'd you pick that name?"  "I hate you Gork and your Gorky nickname...haha!"&lt;/blockquote&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;It's actually a rather convoluted and entirely boring story, which makes it perfect fodder for the blog!&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;What I find particularly interesting, is that people actually care enough about my nick to 1) actually wonder about it as it &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;appears in front of the&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;m, 2) to then formulate a question about it, and 3) to send that question to me.  Clearly, it's partly a simple form of new age gamer communication -- we only know each other by those nicknames and it's a simple way to break the ice and say "hello."&lt;br /&gt;&lt;br /&gt;However, I think there's also a bit of confusion being expressed by the victims of my depraved gaming behavior.  &lt;span style="font-weight: bold; font-style: italic;"&gt;Grok &lt;/span&gt;s&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;imply doesn't fit the mold.  &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;It's short, &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;guttural and features a distinct lack of &lt;span style="font-style: italic;"&gt;l337&lt;/span&gt; speak.&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;  &lt;span style="font-style: italic;"&gt;(l337 meaning "Elite" as in special or super or wicked awesome).  &lt;/span&gt;&lt;span&gt;Read more about &lt;a href="http://www.urbandictionary.com/define.php?term=l33t"&gt;l337&lt;/a&gt; from our guidebook &lt;span style="font-family:verdana;"&gt;to the future, &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;The Urban Dictionary&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt;&lt;blockquote style="font-weight: bold; color: rgb(153, 0, 0);"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-family:verdana;"&gt;"OMGZ0rz WTF n00b u d0n7 5|*34k l33t!!1 u r n0t 4 h4&gt;&lt;0rz&gt; l1|&lt;3&gt;&lt;/span&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;These days when you jump onto a server, you'll rarely &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;see a name you can &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;prono&lt;/span&gt;unce at first pass.  Sure, they exist but they are the exceptions to the l337 Speak Rules for nick creation, which clearly state:&lt;/span&gt;&lt;span&gt;&lt;span&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-style: italic;"&gt;&lt;span&gt;&lt;span&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-style: italic;"&gt;&lt;span&gt;&lt;span&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-style: italic;"&gt;&lt;span&gt;&lt;span&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-style: italic;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_JX2uT3TstRg/SJnebnV6uuI/AAAAAAAAAB4/xV3iq3x8_T4/s1600-h/l337-eye-chart.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 138px; height: 228px;" src="http://4.bp.blogspot.com/_JX2uT3TstRg/SJnebnV6uuI/AAAAAAAAAB4/xV3iq3x8_T4/s320/l337-eye-chart.jpg" alt="" id="BLOGGER_PHOTO_ID_5231457008166288098" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:verdana;"&gt;The more complex your nick, the more exponentially &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;powerful you become and by proxy the more l337 you actually are&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:verdana;"&gt;Numbers are significantly more awesome than letters...duh&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:verdana;"&gt;Foreign keyboard characters &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;and symbols are way, way more &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;awesome&lt;span style="font-style: italic;"&gt;r&lt;/span&gt; than numbers!&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:verdana;"&gt;Don't forget your clan name!  Its complexity is&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; also an indication of your &lt;span style="font-style: italic;"&gt;l337ness&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-family:verdana;"&gt;So,&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; anyw&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;ay, how did &lt;span style="font-weight: bold; font-style: italic;"&gt;Grok &lt;/span&gt;actually come about.  The seeds were planted long before multiplayer gaming and personal computers (though I did have a Commodore 64 at the time).  I had just recently gotten into some heavy science-fiction reading when I was introd&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;uced to a classic of the genre in Robert A. Heinlein's &lt;span style="font-style: italic;"&gt;&lt;span style="font-weight: bold;"&gt;Stranger in a Strange Land&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span&gt;&lt;span style="font-family:verdana;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_JX2uT3TstRg/SJnilnY3XyI/AAAAAAAAACI/G5J6RQAUEn8/s1600-h/Heinlein.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 93px; height: 155px;" src="http://1.bp.blogspot.com/_JX2uT3TstRg/SJnilnY3XyI/AAAAAAAAACI/G5J6RQAUEn8/s320/Heinlein.jpg" alt="" id="BLOGGER_PHOTO_ID_5231461578023853858" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-style: italic;"&gt; &lt;/span&gt;&lt;br /&gt;Heinlein coined the term &lt;span style="font-style: italic; font-weight: bold;"&gt;grok &lt;/span&gt;in that 1961 novel, which meant "to understand so thoroughly that th&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;e observer becomes part of the observed."  It's a cool concept -- you know something so well, you become it -- "&lt;span style="font-style: italic;"&gt;I Grok You!&lt;/span&gt;" -- and it stuck with me.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_JX2uT3TstRg/SJnjMfOUk7I/AAAAAAAAACQ/vdUX3pnCWZI/s1600-h/Warcraft-2-Tides-Of-Darkness-Pc.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 164px; height: 163px;" src="http://1.bp.blogspot.com/_JX2uT3TstRg/SJnjMfOUk7I/AAAAAAAAACQ/vdUX3pnCWZI/s320/Warcraft-2-Tides-Of-Darkness-Pc.jpg" alt="" id="BLOGGER_PHOTO_ID_5231462245847045042" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;Years later, while I was at what was then Bender, Goldman &amp;amp; Helper (a video game PR firm in Los Angeles), Blizzard released &lt;span style="font-style: italic; font-weight: bold;"&gt;Warcraft II&lt;/span&gt;.  A colleague, John Foster, and I were huge fans of the original and immediately jumped into the sequel spending countless hours in LAN battles.  We needed nicks to play...and &lt;span style="font-weight: bold; font-style: italic;"&gt;Grok &lt;/span&gt;was born.&lt;br /&gt;&lt;br /&gt;I've since used a number of variations -- &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-style: italic;"&gt;Grokzilla&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-style: italic;"&gt;, Groksmith&lt;/span&gt;, etc. but come back to the original whenever possible.  So, if you run into one of them...it just might be me, &lt;span style="font-style: italic;"&gt;n00b&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3755363706968832195-4290271484817430019?l=groktalk.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://groktalk.blogspot.com/feeds/4290271484817430019/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3755363706968832195&amp;postID=4290271484817430019' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3755363706968832195/posts/default/4290271484817430019'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3755363706968832195/posts/default/4290271484817430019'/><link rel='alternate' type='text/html' href='http://groktalk.blogspot.com/2008/08/so-why-grok.html' title='So, Why &quot;Grok&quot;?'/><author><name>Brandon "Grok" Smith</name><uri>http://www.blogger.com/profile/15159373551634475830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='20' height='32' src='http://4.bp.blogspot.com/_JX2uT3TstRg/SJmo5Gps6gI/AAAAAAAAABI/F338e2Tu8O8/s1600-R/Brandon%2B%2526%2BKids.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_JX2uT3TstRg/SJnd39QY3zI/AAAAAAAAABw/m5DfmWddlSY/s72-c/grokbrain.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3755363706968832195.post-2120299980724998810</id><published>2008-07-28T07:18:00.000-07:00</published><updated>2008-08-06T11:03:01.233-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><category scheme='http://www.blogger.com/atom/ns#' term='maverick pr'/><title type='text'>One Year Later...</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_JX2uT3TstRg/SJm8ikXsBCI/AAAAAAAAABo/HYYHl98mMwk/s1600-h/stopwatch.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_JX2uT3TstRg/SJm8ikXsBCI/AAAAAAAAABo/HYYHl98mMwk/s320/stopwatch.jpg" alt="" id="BLOGGER_PHOTO_ID_5231419744232145954" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;Wow, it's been 12 months and I've made exactly zero contributions to my "legacy" on the interweb.  I am shamed.&lt;br /&gt;&lt;br /&gt;However, with the launch of our very understated, yet &lt;span style="font-style: italic;"&gt;wickedly awesome&lt;/span&gt;, &lt;a href="http://www.mavpr.com/"&gt;Maverick Web Site&lt;/a&gt; I've made a mid-year resolution, which is to make an attempt to try to occasionally, if possible, and when time permits to be more proactive and forthright in my ongoing goal to achieve enlightenment and happiness through the use of a web log.&lt;br /&gt;&lt;br /&gt;Credit for the new Maverick site goes entirely to &lt;a href="http://prflak.blogspot.com/"&gt;Matt&lt;/a&gt;, he is our resident HTML monkey, and while his coding skills would leave most site designers weeping, he makes me look like I just stepped out of the intro to &lt;span style="font-weight: bold; font-style: italic;"&gt;2001: A Space Odyssey&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_JX2uT3TstRg/SJm77jQlUgI/AAAAAAAAABg/3lmA_mrWQiY/s1600-h/Monkey.jpg"&gt;&lt;img style="cursor: pointer; width: 273px; height: 154px;" src="http://3.bp.blogspot.com/_JX2uT3TstRg/SJm77jQlUgI/AAAAAAAAABg/3lmA_mrWQiY/s320/Monkey.jpg" alt="" id="BLOGGER_PHOTO_ID_5231419073919013378" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;-- Grok&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3755363706968832195-2120299980724998810?l=groktalk.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://groktalk.blogspot.com/feeds/2120299980724998810/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3755363706968832195&amp;postID=2120299980724998810' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3755363706968832195/posts/default/2120299980724998810'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3755363706968832195/posts/default/2120299980724998810'/><link rel='alternate' type='text/html' href='http://groktalk.blogspot.com/2008/08/one-year-later.html' title='One Year Later...'/><author><name>Brandon "Grok" Smith</name><uri>http://www.blogger.com/profile/15159373551634475830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='20' height='32' src='http://4.bp.blogspot.com/_JX2uT3TstRg/SJmo5Gps6gI/AAAAAAAAABI/F338e2Tu8O8/s1600-R/Brandon%2B%2526%2BKids.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_JX2uT3TstRg/SJm8ikXsBCI/AAAAAAAAABo/HYYHl98mMwk/s72-c/stopwatch.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3755363706968832195.post-5214875781023664765</id><published>2007-07-25T10:24:00.000-07:00</published><updated>2008-08-06T07:07:43.036-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><category scheme='http://www.blogger.com/atom/ns#' term='maverick public relations'/><title type='text'>The Grok Speaks...</title><content type='html'>Under intense pressure from my long-time colleague, partner and occasional friend over at &lt;a href="http://www.prflak.blogspot.com/"&gt;PR_Flak's Flak Attack&lt;/a&gt; I have elected to toss my hat into the blogosphere to better ensure my future relevance as a human being.&lt;br /&gt;&lt;br /&gt;I have many opinions -- most of which should never see the light of day -- nevertheless, they will reside here until the end of time or I get bored posting things nobody reads, whichever comes first.&lt;br /&gt;&lt;br /&gt;-- Grok&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3755363706968832195-5214875781023664765?l=groktalk.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://groktalk.blogspot.com/feeds/5214875781023664765/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3755363706968832195&amp;postID=5214875781023664765' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3755363706968832195/posts/default/5214875781023664765'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3755363706968832195/posts/default/5214875781023664765'/><link rel='alternate' type='text/html' href='http://groktalk.blogspot.com/2007/07/grok-speaks.html' title='The Grok Speaks...'/><author><name>Brandon "Grok" Smith</name><uri>http://www.blogger.com/profile/15159373551634475830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='20' height='32' src='http://4.bp.blogspot.com/_JX2uT3TstRg/SJmo5Gps6gI/AAAAAAAAABI/F338e2Tu8O8/s1600-R/Brandon%2B%2526%2BKids.jpg'/></author><thr:total>1</thr:total></entry></feed>
